Learning processing : a beginners guide to programming images, animation, and interaction / Daniel Shiffman.
Material type: TextLanguage: English Series: (The Morgan Kaufmann series in computer graphics)Publisher: Amsterdam ; Boston : Morgan Kaufmann/Elsevier, c2008; 2015Edition: Second edDescription: xvii, 542 p. : il. byn ; 24 cmISBN:- 9780123944436
- Learning processing
- QA76.73.P75 S54 2015
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Libros | Mediateca | Bibliográfica | QA76.73.P75 S54 2015 (Browse shelf(Opens below)) | Available | 10212 |
The beginning: 1. Pixels -- 2. Processing -- 3. Interaction -- Everything you need to know: 4. Variables -- 5. Conditionals -- 6. Loops -- Organization: 7. Functions -- 8. Objects -- More of the same: 9. Arrays -- Putting it all together: 10. Algorithms -- 11. Debugging -- 12. Libraries -- The world revolves around you: 13. Mathematics -- 14. Translation and rotation (in 3D!) -- Pixels under a microscope: 15. Images -- 16. Video -- The outside world: 17. Text -- 18. Data input -- 19. Data streams --Making noise: 20. Sound -- 21. Exporting -- Beyond processing: 22. Advanced object-oriented programming -- 23. Java.
Especialidad en Código Creativo para Diseño
Especialidad en Código Creativo para Animación y Video
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