3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.
Material type: TextLanguage: English Publisher: Boca Raton, FL. : Taylor and Francis Group - A K Peters/CRC Press. [2011]Edition: Second editionDescription: xxi, 824 páginas : ilustraciones a color ; 24 cmContent type:- texto
- imagen fija
- sin mediación
- volumen
- 9781568817231
- T385 D875 2011
Item type | Current library | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Libros | Mediateca | Bibliográfica | T385 D875 2011 (Browse shelf(Opens below)) | Available | 11501 | |
Libros | Mediateca | Bibliográfica | T385 D875 2011 (Browse shelf(Opens below)) | Available | 10132 | |
Libros | Mediateca | Bibliográfica | T385 D875 2011 (Browse shelf(Opens below)) | Available | 10133 |
1. Cartesian coordinate systems -- 2. Vectors -- 3. Multiple coordinate spaces --- 4. Introduction to matrices -- 5. Matrices and linear transformations -- 6. More on matrices -- 7. Polar coordinate systems -- 8. Rotation in three dimensions -- 9. Geometric primitives -- 10. Mathematical topics from 3D graphics -- 11. Mechanics 1: Linear kinematics and calculus -- 12. Mechanics 2: Linear and rotational dynamics -- 13. Curves in 3D.
Especialidad en Código Creativo para Animación y Video
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