Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
Material type: TextLanguage: English Publisher: New York : Penguin books, 2011Description: 396 páginas : ilustraciones en blanco y negro ; 21 cmContent type:- texto
- sin mediación
- volumen
- 9780143120612
- Reality is broken
- GV1201.38 M34 2011
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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Libros | Mediateca | Bibliográfica | GV1201.38 M34 2011 (Browse shelf(Opens below)) | Available | 9023 | ||
Libros | Mediateca | Bibliográfica | GV1201.38 M34 2011 (Browse shelf(Opens below)) | Available | 11939 | ||
Libros | Mediateca | Bibliográfica | GV1201.38 M34 2011 (Browse shelf(Opens below)) | Available | 9280 | ||
Libros | Mediateca | Bibliográfica | GV1201.38 M34 2011 Ej.4 (Browse shelf(Opens below)) | Ej.4 | Available | 15100 |
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GT596 S4413 2010 Fashion, 150 years : couturiers, designers, labels / | GT596 S4413 2010 Fashion, 150 years : couturiers, designers, labels / | GT615 T54 2003 Ej. 2 Everyday fashions of the 20th century CD-Rom and book / | GV1201.38 M34 2011 Reality is broken : why games make us better and how they can change the world / | GV1201.38 M34 2011 Reality is broken : why games make us better and how they can change the world / | GV1469.17S63 P3718 2016 Muerte por video-juego / | GV1469.17.S63 F57 2004 Ej. 2 First person : new media as story, performance, and game / |
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Part one. Why games make us happy : 1. What exactly is a game? -- 2. The rise of the happiness engineers -- 3. More satisfying work -- 4. Fun failure and better odds of success -- 5. Stronger social connectivity -- 6. Becoming a part of something bigger than ourselves -- Part two. Reinventing reality : 7. The benefits of alternate realities -- 8. Leveling up in life -- 9. Fun with strangers -- 10. Happiness hacking -- Part three. How very big games can change the world : 11. The engagement economy -- 12. Missions impossible -- 13. Collaboration superpowers -- 14. Saving the real world together. Conclusion: Reality Is Better. -- Acknowledgments. -- Appendix 1: How to Play. -- Appendix 2: Practical Advice for Gamers. -- Notes. Index.
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